Tips on stardew valley Snow Yam how to get it

Jeevy Lamii
3 Min Read

The Snow Yam is a foraging item found only in Winter. Wild snow yams do not grow above ground, but instead they are buried in the snow/dirt and must be dug up with a Hoe (no other tools, even Bombs, will work).

The highest chance of finding a Snow Yam (11-16%, map-dependent) is when digging up an Artifact Spot.[1] There is also a 4% chance of finding a Snow Yam when digging standard tillable soil in any exterior location.[2] Exceptions are in the Farm, where Snow Yams can be found at artifact spots, but not standard tillable soil, and in the Desert, where Snow Yams can not be found at all. Digging up a Snow Yam provides no experience.

Snow Yams can also be grown from Winter Seeds, in which case they are a standard wild-seed crop: they grow above ground, can be harvested without using a tool, give 7 Foraging XP each, and are affected by the Gatherer and Botanist professions.

Information

Source Tilling Winter seeds
SeasonWinter
XpTilling 0
Winter Seeds 7 Foraging Xp
Energy /Health30 13
42 18
54 24
78 35
sell Price 100g
125g
150g
200g

Bundles.

Snow Yam is used in the Winter Foraging Bundle in the Crafts Room.

Recipes

Name DescriptionIngredientsRecipe SourceSell Price
An assortment of wild winter seeds.
(Produces 10 Winter Seeds per craft.)
Crocus (1)
Crystal Fruit (1)
Snow Yam (1)
Winter Root (1)
Foraging Level 7 300g

Tailoring

Snow Yam is used in the spool of the Sewing Machine to create a light blue Shirt with a horizontal white stripe in the middle.

Quests

The Snow Yam may be randomly requested in Winter at the “Help Wanted” board outside Pierre’s General Store for a reward of 300g and 150 Friendship points.

References

  1.  The chance of appearing in an artifact spot is calculated by GameLocation::digUpArtifactSpot. The base chance in code is 20% (0.5*0.4), but the actual chance is lower because artifacts and lost books are checked first and must all fail their checks.
  2.  The chance of appearing in standard tillable soil is calculated by GameLocation::checkForBuriedItem.
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